﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RolePlayingGame
{
    public class Boots: ItemBase, ICollidable
    {
        public Boots(Coord startLoc, char symbol, int level)
            : base(startLoc, symbol, level)
        {

        }
    }
}
